3,002 research outputs found

    CLIPS: A tool for the development and delivery of expert systems

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    The C Language Integrated Production System (CLIPS) is a forward chaining rule-based language developed by the Software Technology Branch at the Johnson Space Center. CLIPS provides a complete environment for the construction of rule-based expert systems. CLIPS was designed specifically to provide high probability, low cost, and easy integration with external systems. Other key features of CLIPS include a powerful rule syntax, an interactive development environment, high performance, extensibility, a verification/validation tool, extensive documentation, and source code availability. The current release of CLIPS, version 4.3, is being used by over 2,500 users throughout the public and private community including: all NASA sites and branches of the military, numerous Federal bureaus, government contractors, 140 universities, and many companies

    Verification issues for rule-based expert systems

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    Verification and validation of expert systems is very important for the future success of this technology. Software will never be used in non-trivial applications unless the program developers can assure both users and managers that the software is reliable and generally free from error. Therefore, verification and validation of expert systems must be done. The primary hindrance to effective verification and validation is the use of methodologies which do not produce testable requirements. An extension of the flight technique panels used in previous NASA programs should provide both documented requirements and very high levels of verification for expert systems

    Approaches to the verification of rule-based expert systems

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    Expert systems are a highly useful spinoff of artificial intelligence research. One major stumbling block to extended use of expert systems is the lack of well-defined verification and validation (V and V) methodologies. Since expert systems are computer programs, the definitions of verification and validation from conventional software are applicable. The primary difficulty with expert systems is the use of development methodologies which do not support effective V and V. If proper techniques are used to document requirements, V and V of rule-based expert systems is possible, and may be easier than with conventional code. For NASA applications, the flight technique panels used in previous programs should provide an excellent way to verify the rules used in expert systems. There are, however, some inherent differences in expert systems that will affect V and V considerations

    An expert system development methodology which supports verification and validation

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    Expert systems have demonstrated commercial viability in a wide range of applications, but still face some obstacles to widespread use. A major stumbling block is the lack of well defined verification and validation (V and V) techniques. The primary difficulty with expert system V and V is the use of development methodologies which do not support V and V. As with conventional code, the key to effective V and V is the development methodology. An expert system development methodology is described which is based upon a panel review approach, that allows input from all parties concerned with the expert system

    Third CLIPS Conference Proceedings, volume 1

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    Expert systems are computed programs which emulate human expertise in well defined problem domains. The potential payoff from expert systems is high: valuable expertise can be captured and preserved, repetitive and/or mundane tasks requiring human expertise can be automated, and uniformity can be applied in decision making processes. The C Language Integrated Production Systems (CLIPS) is an expert system building tool, developed at the Johnson Space Center, which provides a complete environment for the development and delivery of rule and/or object based expert systems. CLIPS was specifically designed to provide a low cost option for developing and deploying expert system applications across a wide range of hardware platforms. The development of CLIPS has helped to improve the ability to deliver expert systems technology throughout the public and private sectors for a wide range of applications and diverse computing environments

    Third CLIPS Conference Proceedings, volume 2

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    Expert systems are computer programs which emulate human expertise in well defined problem domains. The C Language Integrated Production System (CLIPS) is an expert system building tool, developed at the Johnson Space Center, which provides a complete environment for the development and delivery of rule and/or object based expert systems. CLIPS was specifically designed to provide a low cost option for developing and deploying expert system applications across a wide range of hardware platforms. The development of CLIPS has helped to improve the ability to deliver expert system technology throughout the public and private sectors for a wide range of applications and diverse computing environments. The Third Conference on CLIPS provided a forum for CLIPS users to present and discuss papers relating to CLIPS applications, uses, and extensions

    CLIPS: The C language integrated production system

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    Expert systems are computer programs which emulate human expertise in well defined problem domains. The potential payoff from expert systems is high: valuable expertise can be captured and preserved, repetitive and/or mundane tasks requiring human expertise can be automated, and uniformity can be applied in decision making processes. The C Language Integrated Production System (CLIPS) is an expert system building tool, developed at the Johnson Space Center, which provides a complete environment for the development and delivery of rule and/or object based expert systems. CLIPS was specifically designed to provide a low cost option for developing and deploying expert system applications across a wide range of hardware platforms. The commercial potential of CLIPS is vast. Currently, CLIPS is being used by over 5,000 individuals throughout the public and private sector. Because the CLIPS source code is readily available, numerous groups have used CLIPS as the basis for their own expert system tools. To date, three commercially available tools have been derived from CLIPS. In general, the development of CLIPS has helped to improve the ability to deliver expert system technology throughout the public and private sectors for a wide range of applications and diverse computing environments

    CLIPS: An expert system tool for delivery and training

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    The C Language Integrated Production System (CLIPS) is a forward chaining rule-based language. The requirements necessary for an expert system tool which is used for development, delivery, and training are examined. Because of its high portability, low cost, and ease of integration with external systems, CLIPS has great potential as an expert system tool for delivery and training. In addition, its representation flexibility, debugging aids, and performance, along with its other strengths, make it a viable alternative for expert system development

    Spatial model personalization in Gboard

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    We introduce a framework for adapting a virtual keyboard to individual user behavior by modifying a Gaussian spatial model to use personalized key center offset means and, optionally, learned covariances. Through numerous real-world studies, we determine the importance of training data quantity and weights, as well as the number of clusters into which to group keys to avoid overfitting. While past research has shown potential of this technique using artificially-simple virtual keyboards and games or fixed typing prompts, we demonstrate effectiveness using the highly-tuned Gboard app with a representative set of users and their real typing behaviors. Across a variety of top languages, we achieve small-but-significant improvements in both typing speed and decoder accuracy.Comment: 17 pages, to be published in the Proceedings of the 24th International Conference on Mobile Human-Computer Interaction (MobileHCI 2022
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